


So when there's overlap, you generally put the "big" mods earlier and the smaller more specific ones later. ^ The general rule of thumb is "big mods" like ELFX will override a ton of variables and need to go earlier than smaller ones like "Remove Interior Fog" that change only some of the same variables. Wearable Lantern / Lanterns of Skyrim (these two always worked better when placed last for some reason) Anything else that may be overidden by lighting / weather mods if placed before (eg, Remove Interior Fog, Disable Eye Adaptation or Rainbows)Ĩ. ELFX + PureWeather (If using ELFX enhancer, this goes after main ELFX file)ħ. Most other general gameplay tweaks (eg, I have increased carry weight, A Matter of Time, added quest map markers, faster arrows, guard dialogue, etc)Ħ. High Res Texture packs (many specific texture mods just get put into the meshes & textures folder as overrides without being loaded as an. 4x Unofficial patches (Skyrim + DawnGuard, Dragonborn & Hearthfires)ģ. Expansions (DawnGuard, Dragonborn & Hearthfires)Ģ. The order that works for me though is:-ġ. Chased by a tree? There are so many mods and combinations of mods I'm not sure there is a single "definitive" guide.
